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Project Status Update


To begin, I'd like to reiterate what Aeomin said. We are beginning to develop Helios again and we hope(optimistically) to have a working product by the end of this summer. When I say working product I mean a playable ragnarok online emulator.

We have been lax in the past about project organization and I apologize for this. This has always been a small operation and I never realized that it would continue to be a small operation until we had a solid web infrastructure for you, the users, to use to communicate with us. This is the reason for the recent additions to our web presence which you can access through the menu on the left.

Currently, we are working on implementing actual game features since we have a solid core to build on now. Our items implementation is beautiful to say the least, and our mobs are coming along nicely. Item script is in the works(the infrastructure is built, just need to add commands), and also skill script is being designed. We've got some advanced, new, non-aegis administrative features on the way which you can start monitoring by looking at our Bug Tracker that should add whole new dimensions to the RO experience. Overall, we've got alot of work to do and less time to do it in!

This brings me to the crescendo of this post... We've always been in need of help on all fronts. Our team consists of 4 guys, 2 of which are currently active. In fact, we are quite desperate for everything from testers to developers.

Current needs::
Developers,
Scripters,
Database Gurus,
Testers,
Graphics Designers

If you would like to help us out in any way, please contact us or just start helping! Use helios, report bugs on the bug tracker, submit patches via the bug tracker for us to review, etc.

From all of us at Project Helios, we thank you for your continued love and support.

by RaX, Saturday, 18 April 2009 05:54 [ Read all ]
Announcements
Progress Report


Yes, I know Helios been halted for >1 month.
However, we are trying to catch on as you can see we added Snapshots & Bug Tracker links on left side menu (under Main Menu section).

Apparently RaX had some kind master plan that might boost development speed.. let's hope it turns out good...

[EDIT]
Today I took look at SVn statistics. It was rather interesting.. years of development and yet.. there's a lot more obstacles waiting for us!
GO HELIOS GO!


OOH..does this graph remind you of something? ... ...

by Aeomin, Tuesday, 14 April 2009 17:10 [ Read all ]
Announcements
I can see you...


The complexity of Helios soo great that walking implementation never finish fixing bugs..
So i came up a "solution" to see everyone's walking path.

by Aeomin, Saturday, 17 January 2009 19:00 [ Read all ]
Announcements
The begining


Last day of 2008 WOOHOO

by Aeomin, Thursday, 01 January 2009 06:58 [ Read all ]
Announcements
Another downtime.


So.. we faced another downtime.
But this time, there shouldn't be any data lost!

Hope nothing like this happen again!

by Aeomin, Tuesday, 16 December 2008 00:46 [ Read all ]
 
 

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